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PRL
2007
100views more  PRL 2007»
13 years 6 months ago
Visible models for interactive pattern recognition
The bottleneck in interactive visual classification is the exchange of information between human and machine. We introduce the concept of the visible model, which is an ion of an ...
Jie Zou, George Nagy
ICONIP
2007
13 years 8 months ago
Finding Exploratory Rewards by Embodied Evolution and Constrained Reinforcement Learning in the Cyber Rodents
The aim of the Cyber Rodent project [1] is to elucidate the origin of our reward and affective systems by building artificial agents that share the natural biological constraints...
Eiji Uchibe, Kenji Doya
SMC
2007
IEEE
125views Control Systems» more  SMC 2007»
14 years 1 months ago
A hierarchical strategy for learning of robot walking strategies in natural terrain environments
– In this paper, we present a hierarchical methodology that learns new walking gaits autonomously while operating in an uncharted environment, such as on the Mars planetary surfa...
Ayanna M. Howard, Lonnie T. Parker
NEUROSCIENCE
2001
Springer
13 years 11 months ago
Analysis and Synthesis of Agents That Learn from Distributed Dynamic Data Sources
We propose a theoretical framework for specification and analysis of a class of learning problems that arise in open-ended environments that contain multiple, distributed, dynamic...
Doina Caragea, Adrian Silvescu, Vasant Honavar
BMCBI
2008
174views more  BMCBI 2008»
13 years 6 months ago
Evolutionary approaches for the reverse-engineering of gene regulatory networks: A study on a biologically realistic dataset
Background: Inferring gene regulatory networks from data requires the development of algorithms devoted to structure extraction. When only static data are available, gene interact...
Cédric Auliac, Vincent Frouin, Xavier Gidro...