Educational games may be particularly suited to teaching social learning skills with virtual humans. We investigate the importance of social goals and engaging social interactions ...
The lack of lightweight communication channels and other technical and sociological difficulties make it hard for new members of a non-collocated software development team to lea...
Davor Cubranic, Gail C. Murphy, Janice Singer, Kel...
Abstract. We aim to create a model of emotional reactive virtual humans. This model will help to define realistic behavior for virtual characters based on emotions and events in t...
Information about a student's level or state of knowledge is a key aspect for efficient, personalized learning activities. E-learning systems gain such information in two ways...
Combining multiple information sources, typically from several data streams is a very promising approach, both in experiments and to some extend in various real-life applications. ...