The game of Go has a high branching factor that defeats the tree search approach used in computer chess, and long-range spatiotemporal interactions that make position evaluation e...
Nicol N. Schraudolph, Peter Dayan, Terrence J. Sej...
Boundary detection constitutes a crucial step in many computer vision tasks. We present a novel learning approach to automatically construct a boundary detector for natural images...
This paper investigates fitness sharing in genetic programming. Implicit fitness sharing is applied to populations of programs. Three treatments are compared: raw fitness, pure fi...
To describe and explain the world, scientists search for equations that quantify relations among relevant variables. We wanted to assist these efforts by a computer program inspir...
Kasun Wickramaratna, Miroslav Kubat, Peter Minnett
Agent-based computational economic modeling requires demanding work on computer programming. Usually, the publications as outcomes of running these programs do not provide readers ...