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GECCO
2009
Springer
14 years 2 days ago
Novelty of behaviour as a basis for the neuro-evolution of operant reward learning
An agent that deviates from a usual or previous course of action can be said to display novel or varying behaviour. Novelty of behaviour can be seen as the result of real or appar...
Andrea Soltoggio, Ben Jones
ICML
1998
IEEE
14 years 8 months ago
RL-TOPS: An Architecture for Modularity and Re-Use in Reinforcement Learning
This paper introduces the RL-TOPs architecture for robot learning, a hybrid system combining teleo-reactive planning and reinforcement learning techniques. The aim of this system ...
Malcolm R. K. Ryan, Mark D. Pendrith
ATAL
2006
Springer
13 years 11 months ago
Learnable behavioural model for autonomous virtual agents: low-level learning
In this paper, we propose a new integration approach for simulation and behaviour in the learning context that is able to coherently manage the shared virtual environment for the ...
Toni Conde, Daniel Thalmann
AIED
2009
Springer
14 years 2 months ago
Identifying strategies in user's exploratory learning behaviour for mathematical generalisation
Abstract. The nature of the activities that take place in Exploratory Learning Environments allow generating a variety of learner trajectories and makes difficult to develop a mod...
Mihaela Cocea, George D. Magoulas
AAAI
2007
13 years 9 months ago
Detecting Execution Failures Using Learned Action Models
reason with abstracted models of the behaviours they use to construct plans. When plans are turned into the instructions that drive an executive, the real behaviours interacting w...
Maria Fox, Jonathan Gough, Derek Long