In interactive computer games and computer animation, intuitively controlling the motion of an articulated character is considered as a difficult task. One of the reasons is that, ...
There are two main approaches, conservative and optimistic, for maintaining consistency in distributed network games. Under the conservative approach, players may experience netwo...
There are two main approaches to the problem of gender classification, Support Vector Machines (SVMs) and Adaboost learning methods, of which SVMs are better in correct rate but ar...
In the present paper, we present the theoretical basis, as well as an empirical validation, of a protocol designed to obtain effective VC dimension estimations in the case of a si...
Many organizations today have more than very large databases; they have databases that grow without limit at a rate of several million records per day. Mining these continuous dat...