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» Learning Software Engineering with Group Work
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IUI
2009
ACM
14 years 7 months ago
A probabilistic mental model for estimating disruption
Adaptive software systems are intended to modify their appearance, performance or functionality to the needs and preferences of different users. A key bottleneck in building effec...
Bowen Hui, Grant Partridge, Craig Boutilier
COBUILD
1999
Springer
14 years 2 months ago
Bringing the Marks on a Whiteboard to Electronic Life
This paper discusses our implementation and experience with a camera-based whiteboard scanner. The ZombieBoard system (so called because it brings to electronic life the marks on a...
Eric Saund
ASWEC
2000
IEEE
14 years 2 months ago
Implementing an Experience Factory Based on Existing Organizational Knowledge
This paper describes the development of an experience factory in an Australian organization involved in the field of telecommunications. Faced with improvement needs, in 1998 the ...
Arne Koennecker, D. Ross Jeffery, Graham C. Low
CSCW
2004
ACM
14 years 3 months ago
Retrofitting collaboration into UIs with aspects
Mission critical applications and legacy systems may be difficult to revise and rebuild, and yet it is sometimes desirable to retrofit their user interfaces with new collaborative...
Li-Te Cheng, Steven L. Rohall, John F. Patterson, ...
SIGCSE
2009
ACM
119views Education» more  SIGCSE 2009»
14 years 11 months ago
Implications of integrating test-driven development into CS1/CS2 curricula
Many academic and industry professionals have called for more testing in computer science curricula. Test-driven development (TDD) has been proposed as a solution to improve testi...
Chetan Desai, David S. Janzen, John Clements