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CGF
2008
151views more  CGF 2008»
13 years 9 months ago
Reconstructing head models from photographs for individualized 3D-audio processing
Visual fidelity and interactivity are the main goals in Computer Graphics research, but recently also audio is assuming an important role. Binaural rendering can provide extremely...
Matteo Dellepiane, Nico Pietroni, Tsingos Tsingos,...
BMCBI
2006
97views more  BMCBI 2006»
13 years 9 months ago
Goulphar: rapid access and expertise for standard two-color microarray normalization methods
Background: Raw data normalization is a critical step in microarray data analysis because it directly affects data interpretation. Most of the normalization methods currently used...
Sophie Lemoine, Florence Combes, Nicolas Servant, ...
CGF
2006
202views more  CGF 2006»
13 years 9 months ago
GPU-based Collision Detection for Deformable Parameterized Surfaces
Based on the potential of current programmable GPUs, recently several approaches were developed that use the GPU to calculate deformations of surfaces like the folding of cloth or...
Alexander Greß, Michael Guthe, Reinhard Klei...
CGF
2006
191views more  CGF 2006»
13 years 9 months ago
A Robust Two-Step Procedure for Quad-Dominant Remeshing
We propose a new technique for quad-dominant remeshing which separates the local regularity requirements from the global alignment requirements by working in two steps. In the fir...
Martin Marinov, Leif Kobbelt
CSDA
2006
109views more  CSDA 2006»
13 years 9 months ago
Possibility theory and statistical reasoning
Numerical possibility distributions can encode special convex families of probability measures. The connection between possibility theory and probability theory is potentially fru...
Didier Dubois
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