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ACCV
2007
Springer
14 years 4 months ago
Learning a Fast Emulator of a Binary Decision Process
Abstract. Computation time is an important performance characteristic of computer vision algorithms. This paper shows how existing (slow) binary-valued decision algorithms can be a...
Jan Sochman, Jiri Matas
ICML
2003
IEEE
14 years 10 months ago
BL-WoLF: A Framework For Loss-Bounded Learnability In Zero-Sum Games
We present BL-WoLF, a framework for learnability in repeated zero-sum games where the cost of learning is measured by the losses the learning agent accrues (rather than the number...
Vincent Conitzer, Tuomas Sandholm
SDM
2011
SIAM
233views Data Mining» more  SDM 2011»
13 years 22 days ago
Multi-Instance Mixture Models
Multi-instance (MI) learning is a variant of supervised learning where labeled examples consist of bags (i.e. multi-sets) of feature vectors instead of just a single feature vecto...
James R. Foulds, Padhraic Smyth
JAIR
2002
163views more  JAIR 2002»
13 years 9 months ago
Efficient Reinforcement Learning Using Recursive Least-Squares Methods
The recursive least-squares (RLS) algorithm is one of the most well-known algorithms used in adaptive filtering, system identification and adaptive control. Its popularity is main...
Xin Xu, Hangen He, Dewen Hu
ICRA
2010
IEEE
104views Robotics» more  ICRA 2010»
13 years 8 months ago
Using model knowledge for learning inverse dynamics
— In recent years, learning models from data has become an increasingly interesting tool for robotics, as it allows straightforward and accurate model approximation. However, in ...
Duy Nguyen-Tuong, Jan Peters