The Catchment Feature Model (CFM) addresses two questions in multimodal interaction: how do we bridge video and audio processing with the realities of human multimodal communicati...
We studied communication patterns in face-to-face dialogues between people for the purpose of identifying conversation features that can be exploited to improve human-computer inte...
This paper describes a case study of VR platform Magic Mirror and its applications that are economic in development process and cost, flexible by contents and installation conditi...
As wireless platforms converge to multimedia systems, architectures must converge to support voice, data, and video applications. From a processor architecture perspective, suppor...
C. John Glossner, Mayan Moudgill, Daniel Iancu, Ga...
We have developed a distributed DSS capable to working in a dynamic way. That is, when a domain of an organization needs a new kind of information, the system looks for this infor...