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AIED
2011
Springer
12 years 12 months ago
Causal Modeling of User Data from a Math Learning Environment with Game-Like Elements
We have created a math learning environment with game-like elements such as narrative, visual feedback, personalization, collection, etc. We made a study with four different versio...
Dovan Rai, Joseph E. Beck
ICALT
2006
IEEE
14 years 2 months ago
A Navigation Interface for Adaptive m-Learning Applications
Some researches have used concept maps to support navigation in m-Learning applications. Nevertheless, as this navigation support is not very flexible, adaptation to learner chara...
Laércio Sambüc dos Anjos, José ...
SIGCSE
2000
ACM
120views Education» more  SIGCSE 2000»
14 years 20 days ago
PILOT: an interactive tool for learning and grading
We describe a Web-based interactive system, called PILOT, for testing computer science concepts. The strengths of PILOT are its universal access and platform independence, its use...
Stina S. Bridgeman, Michael T. Goodrich, Stephen G...
TRECVID
2008
13 years 9 months ago
Learning TRECVID'08 High-Level Features from YouTube
Run No. Run ID Run Description infMAP (%) training on TV08 data 1 IUPR-TV-M SIFT visual words with maximum entropy 6.1 2 IUPR-TV-MF SIFT with maximum entropy, fused with color+tex...
Adrian Ulges, Christian Schulze, Markus Koch, Thom...
IADIS
2003
13 years 9 months ago
A Web-Based Education Tool for Collaborative Learning of Assembly Programming
A visual simulator has been developed as an example of Web-based education tool, which is designed for students to understand graphically internal behavior and structure of comput...
Yoshiro Imai, Shinji Tomita