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WSCG
2004
282views more  WSCG 2004»
13 years 9 months ago
High-Quality Silhouette Illustration for Texture-Based Volume Rendering
We present an accurate, interactive silhouette extraction mechanism for texture-based volume rendering. Compared to previous approaches, our system guarantees silhouettes of a use...
Zoltán Nagy, Reinhard Klein
NIPS
2004
13 years 9 months ago
Object Classification from a Single Example Utilizing Class Relevance Metrics
We describe a framework for learning an object classifier from a single example. This goal is achieved by emphasizing the relevant dimensions for classification using available ex...
Michael Fink 0002
CVPR
2010
IEEE
14 years 3 months ago
Multi-View Object Class Detection With a 3D Geometric Model
This paper presents a new approach for multi-view object class detection. Appearance and geometry are treated as separate learning tasks with different training data. Our approach...
Joerg Liebelt, Cordelia Schmid
VVS
1995
IEEE
132views Visualization» more  VVS 1995»
13 years 11 months ago
Multi-Dimensional Trees for Controlled Volume Rendering and Compression
This paper explores the use of multi-dimensional trees to provide spatial and temporal e ciencies in imaging large data sets. Each node of the tree contains a model of the data in...
Jane Wilhelms, Allen Van Gelder
MICCAI
2004
Springer
14 years 8 months ago
A Collaborative Virtual Environment for the Simulation of Temporal Bone Surgery
Abstract. We describe a framework for training-oriented simulation of temporal bone surgery. Bone dissection is simulated visually and haptically, using a hybrid data representatio...
Dan Morris, Christopher Sewell, Nikolas H. Blevins...