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RT
2001
Springer
13 years 12 months ago
Real-Time High Dynamic Range Texture Mapping
This paper presents a technique for representing and displaying high dynamic-range texture maps (HDRTMs) using current graphics hardware. Dynamic range in real-world environments o...
Jonathan Cohen, Chris Tchou, Tim Hawkins, Paul E. ...
COMPGEOM
2003
ACM
14 years 25 days ago
Polygon decomposition based on the straight line skeleton
We propose a novel type of decomposition for polygonal shapes. It is thought that, for the task of object recognition, the human visual system uses a part-based representation. De...
Mirela Tanase, Remco C. Veltkamp
ICCV
2007
IEEE
14 years 9 months ago
An Empirical Study of Object Category Recognition: Sequential Testing with Generalized Samples
In this paper we present an empirical study of object category recognition using generalized samples and a set of sequential tests. We study 33 categories, each consisting of a sm...
Liang Lin, Shaowu Peng, Jake Porway, Song Chun Zhu...
ICCV
2009
IEEE
13 years 5 months ago
A hybrid generative/discriminative classification framework based on free-energy terms
Hybrid generative-discriminative techniques and, in particular, generative score-space classification methods have proven to be valuable approaches in tackling difficult object or...
Alessandro Perina, Marco Cristani, Umberto Castell...
CG
2004
Springer
13 years 7 months ago
3D video fragments: dynamic point samples for real-time free-viewpoint video
We present 3D video fragments, a dynamic point sample framework for real-time free-viewpoint video. By generalizing 2D video pixels towards 3D irregular point samples we combine t...
Stephan Würmlin, Edouard Lamboray, Markus H. ...