This paper presents a technique for representing and displaying high dynamic-range texture maps (HDRTMs) using current graphics hardware. Dynamic range in real-world environments o...
Jonathan Cohen, Chris Tchou, Tim Hawkins, Paul E. ...
We propose a novel type of decomposition for polygonal shapes. It is thought that, for the task of object recognition, the human visual system uses a part-based representation. De...
In this paper we present an empirical study of object category recognition using generalized samples and a set of sequential tests. We study 33 categories, each consisting of a sm...
Liang Lin, Shaowu Peng, Jake Porway, Song Chun Zhu...
Hybrid generative-discriminative techniques and, in particular, generative score-space classification methods have proven to be valuable approaches in tackling difficult object or...
Alessandro Perina, Marco Cristani, Umberto Castell...
We present 3D video fragments, a dynamic point sample framework for real-time free-viewpoint video. By generalizing 2D video pixels towards 3D irregular point samples we combine t...