Recognizing human action in non-instrumented video is a challenging task not only because of the variability produced by general scene factors like illumination, background, occlu...
Deep architectures are families of functions corresponding to deep circuits. Deep Learning algorithms are based on parametrizing such circuits and tuning their parameters so as to ...
A critical function in both machine vision and biological vision systems is attentional selection of scene regions worthy of further analysis by higher-level processes such as obj...
An examination of the contributions that can be made by the field of non-mechanistic cybernetics (as elaborated by Gregory Bateson and Anthony Wilden) to a theory of videogames th...
Current automatic sign language recognition (ASLR) seldom uses perceptual knowledge about the recognition of sign language. Using such knowledge can improve ASLR because it can gi...
Gineke A. ten Holt, Jeroen Arendsen, Huib de Ridde...