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» Learning acceptable windows of contingency
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CONNECTION
2006
101views more  CONNECTION 2006»
13 years 7 months ago
Learning acceptable windows of contingency
By learning a range of possible times over which the effect of an action can take place, a robot can reason more effectively about causal and contingent relationships in the world...
Kevin Gold, Brian Scassellati
HCI
2007
13 years 8 months ago
Can Virtual Humans Be More Engaging Than Real Ones?
: Emotional bonds don’t arise from a simple exchange of facial displays, but often emerge through the dynamic give and take of face-to-face interactions. This article explores th...
Jonathan Gratch, Ning Wang, Anna Okhmatovskaia, Fr...
CHI
1996
ACM
13 years 11 months ago
Using the Web Instead of a Window System
We show how to deliver a sophisticated, yet intuitive, interactive application over the web using off-the-shelf web browsers as the interaction medium. This attracts a large user ...
James Rice, Adam Farquhar, Philippe Piernot, Thoma...
VR
1999
IEEE
169views Virtual Reality» more  VR 1999»
13 years 11 months ago
Hand-Held Windows: Towards Effective 2D Interaction in Immersive Virtual Environments
The study of human-computer interaction within immersive virtual environments requires us to balance what we have learned from the design and use of desktop interfaces with novel ...
Robert W. Lindeman, John L. Sibert, James K. Hahn
HRI
2007
ACM
13 years 11 months ago
Interactive robot task training through dialog and demonstration
Effective human/robot interfaces which mimic how humans interact with one another could ultimately lead to robots being accepted in a wider domain of applications. We present a fr...
Paul E. Rybski, Kevin Yoon, Jeremy Stolarz, Manuel...