Sciweavers

285 search results - page 28 / 57
» Learning adaptation knowledge to improve case-based reasonin...
Sort
View
MICAI
2005
Springer
14 years 26 days ago
Fuzzeval: A Fuzzy Controller-Based Approach in Adaptive Learning for Backgammon Game
Abstract. In this paper we investigate the effectiveness of applying fuzzy controllers to create strong computer player programs in the domain of backgammon. Fuzzeval, our proposed...
Mikael Heinze, Daniel Ortiz Arroyo, Henrik Legind ...
CIKM
1997
Springer
13 years 11 months ago
A Framework for the Management of Past Experiences with Time-Extended Situations
: In the context of knowledge management, we focus on the representation and the retrieval of past experiences called cases within the Case-Based Reasoning (CBR) paradigm. CBR is a...
Michel Jaczynski
ICALT
2006
IEEE
14 years 1 months ago
Reusing Learning Resources based on Semantic Web Technologies
Reusing existing web resources for e-learning is a very promising and highly promoted idea in the research field of web-based education, especially for intelligent or adaptive sys...
Sylvain Dehors, Catherine Faron-Zucker
CCIA
2005
Springer
14 years 28 days ago
Comparison of Strategies Based on Evolutionary Computation for the Design of Similarity Functions
One of the main keys in case-based reasoning system is the retrieval phase, where the most similar cases are retrieved by means of a similarity function. According to the problem, ...
Albert Fornells-Herrera, J. Camps Dausà, El...
AIIDE
2008
13 years 9 months ago
Stochastic Plan Optimization in Real-Time Strategy Games
We present a domain independent off-line adaptation technique called Stochastic Plan Optimization for finding and improving plans in real-time strategy games. Our method is based ...
Andrew Trusty, Santiago Ontañón, Ash...