The existing reinforcement learning approaches have been suffering from the policy alternation of others in multiagent dynamic environments such as RoboCup competitions since othe...
Mappings to structured output spaces (strings, trees, partitions, etc.) are typically learned using extensions of classification algorithms to simple graphical structures (eg., li...
New forms of tangible and spatial child computer interaction and supporting technologies can be designed to leverage the way children develop intelligence in the world. In order t...
This paper presents research on a collaborative learning environment in an urban elementary science classroom. The application, called RoomBugs, simulates a dynamic ecosystem of i...
Background: Various statistical and machine learning methods have been successfully applied to the classification of DNA microarray data. Simple instance-based classifiers such as...