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GECCO
2005
Springer
204views Optimization» more  GECCO 2005»
14 years 1 months ago
Modeling systems with internal state using evolino
Existing Recurrent Neural Networks (RNNs) are limited in their ability to model dynamical systems with nonlinearities and hidden internal states. Here we use our general framework...
Daan Wierstra, Faustino J. Gomez, Jürgen Schm...
ICALT
2008
IEEE
14 years 2 months ago
Adapting an Educational Game for Spanish Orthography to make it Adaptive and Accessible
This paper explains SAMO, an educational game for Spanish orthography. The game is an evolution of MITO, which was evaluated with real students. Using information obtained from th...
Cristina Carmona, David Bueno, Miguel A. Jim&eacut...
ESANN
2001
13 years 9 months ago
Learning fault-tolerance in Radial Basis Function Networks
This paper describes a method of supervised learning based on forward selection branching. This method improves fault tolerance by means of combining information related to general...
Xavier Parra, Andreu Català
ICALT
2008
IEEE
14 years 2 months ago
Interaction Analysis as a Multi-Support Approach of Social Computing for Learning, in the "Collaborative Era": Lessons Learned b
Apparently computer technology is shifting its focus, with individual users not being the main target any more. The evolution of Web 2.0 technologies is promoting the development ...
Tharrenos Bratitsis, Angelique Dimitracopoulou
FLAIRS
2003
13 years 9 months ago
Emergence of Cooperation in a Multiple Predator, Single Prey Game
This research concerns the comparison of three different artificial evolution approaches for the design of cooperative behavior in a group of simulated mobile robots. The first an...
Geoff Nitschke