Sciweavers

800 search results - page 66 / 160
» Learning by Teaching SimStudent
Sort
View
FPLAY
2008
13 years 12 months ago
Intelligent adaptation of digital game-based learning
Games for learning cannot take the same design approach as games when targeting audiences. While players of entertainment games have the luxury of choosing games that suit them, s...
Brian Magerko, Carrie Heeter, Joe Fitzgerald, Ben ...
IIE
2007
63views more  IIE 2007»
13 years 10 months ago
Investigation of Q-Learning in the Context of a Virtual Learning Environment
We investigate the possibility to apply a known machine learning algorithm of Q-learning in the domain of a Virtual Learning Environment (VLE). It is important in this problem doma...
Dalia Baziukaite
JCAL
1998
94views more  JCAL 1998»
13 years 10 months ago
Design issues of a distance learning course on Business on the Internet
The paper presents the main design issues of a distance learning course on Business on the Internet. The instructional design is based on a learner centered instructional stratedy...
Krassen Stefanov, Svetoslav Stoyanov, Roumen Nikol...
DC
2001
13 years 11 months ago
The Meaning of LOM and LOM Authoring Tool on HRD
Activity for standardization about educational information is prosperous internationally. The LOM standard is meta-data about learning objects. Learning objects are every types of...
Kenji Hirata, Yoshiyuki Takaoka, Mamoru Ohta, Mits...
IJET
2008
95views more  IJET 2008»
13 years 9 months ago
Supporting life-long competence development using the TENCompetence infrastructure: a first experiment
This paper describes an experiment to explore the effects of the TENCompetence infrastructure for supporting lifelong competence development which is now in development. This infra...
Judith Schoonenboom, Henk Sligte, Ayman Moghnieh, ...