In the paper, a new evolutionary algorithm (EA) for mixed tree learning is proposed. In non-terminal nodes of a mixed decision tree different types of tests can be placed, ranging ...
— Our theoretical understanding of island models (IMs) is much worse than of single-population evolutionary algorithms (EAs). As a consequence there is relatively little guidance...
—In this paper we discuss the notion of situated evolution. Our treatment includes positioning situated evolution on the map of evolutionary processes in terms of time- and space...
The paper presents two new approaches to multiobjective design space exploration for parametric VLSI systems. Both considerably reduce the number of simulations needed to determin...
The paper describes Breedbot an edutainment software and hardware system that could be used to evolve autonomous agents in digital (software) world and to transfer the evolved mind...