The combination of fully sequence genomes and new technologies for high density arrays and ultra-rapid sequencing enables the mapping of generegulatory and epigenetics marks on a g...
Recognizing human action in non-instrumented video is a challenging task not only because of the variability produced by general scene factors like illumination, background, occlu...
One hundred users, one hundred needs. As more and more topics are being discussed on the web and our vocabulary remains relatively stable, it is increasingly difficult to let the ...
This paper introduces a new framework for thinking about tangible interfaces in education, with specific focus on problem domains. Manipulatives are physical objects specifically ...
In most modern video games, character behavior is scripted; no matter how many times the player exploits a weakness, that weakness is never repaired. Yet if game characters could ...
Kenneth O. Stanley, Igor Karpov, Risto Miikkulaine...