The Modular Architecture for Bootstrapped Learning Experiments (MABLE) is a system that is being developed to allow humans to teach computers in the most natural manner possible: ...
Roger Mailler, Daniel Bryce, Jiaying Shen, Ciaran ...
Purpose Knowledge management for space exploration is part of a multi-generational effort. Each mission builds on knowledge from prior missions, and learning is the first step in ...
In recent years, several systems have been proposed that learn the rules of a simple card or board game solely from visual demonstration. These systems were constructed for speciï...
Engagement is an important aspect of effective learning. Time spent using an e-Learning system is not quality time if the learner is not engaged. Tracking student disengagement wou...
The POIROT project is a four-year effort to develop an architecture that integrates the products of a number of targeted reasoning and learning components to produce executable re...
Mark H. Burstein, Fusun Yaman, Robert Laddaga, Rob...