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AAAI
2000
13 years 10 months ago
RealPlan: Decoupling Causal and Resource Reasoning in Planning
Recent work has demonstrated that treating resource reasoning separately from causal reasoning can lead to improved planning performance and rational resource management where inc...
Biplav Srivastava
TREC
2003
13 years 10 months ago
Overview of the TREC 2003 Question Answering Track
The TREC 2003 question answering track contained two tasks, the passages task and the main task. In the passages task, systems returned a single text snippet in response to factoi...
Ellen M. Voorhees
USENIX
2003
13 years 10 months ago
Operating System I/O Speculation: How Two Invocations Are Faster Than One
We present an in-kernel disk prefetcher which uses speculative execution to determine what data an application is likely to require in the near future. By placing our design withi...
Keir Faser, Fay Chang
GAMEON
2000
13 years 10 months ago
RC++ A Rule Based Language for Game AI
"Game AI" is the high-level control code for computer entertainment applications. Games are diverse, and the nature of game AI reflects this diversity. However, game AI,...
Ian Wright, James A. R. Marshall
ANLP
1997
110views more  ANLP 1997»
13 years 10 months ago
Automating NL Appointment Scheduling with COSMA
Appointment scheduling is a problem faced daily by many individuals and organizations. Cooperating agent systems have been developed to partially automate this task. In order to e...
Stephan Busemann
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