This paper proposes an Integrated MDP and POMDP Learning AgeNT (IMPLANT) architecture for adaptation in modern games. The modern game world basically involves a human player actin...
Cooperative games are those in which both agents share the same payoff structure. Valuebased reinforcement-learning algorithms, such as variants of Q-learning, have been applied t...
Leonid Peshkin, Kee-Eung Kim, Nicolas Meuleau, Les...
We consider the fundamental problem of monitoring (i.e. tracking) the belief state in a dynamic system, when the model is only approximately correct and when the initial belief st...
Abstract. Two formal models for description of timing attacks are presented, studied and compared with other security concepts. The models are based on a timed process algebra and ...
An on-line algorithm for multi-object tracking is presented for monitoring a real-world scene from a single fixed camera. Potential objects are detected with adaptive backgrounds ...