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AIIDE
2009
13 years 5 months ago
IMPLANT: An Integrated MDP and POMDP Learning AgeNT for Adaptive Games
This paper proposes an Integrated MDP and POMDP Learning AgeNT (IMPLANT) architecture for adaptation in modern games. The modern game world basically involves a human player actin...
Chek Tien Tan, Ho-Lun Cheng
UAI
2000
13 years 9 months ago
Learning to Cooperate via Policy Search
Cooperative games are those in which both agents share the same payoff structure. Valuebased reinforcement-learning algorithms, such as variants of Q-learning, have been applied t...
Leonid Peshkin, Kee-Eung Kim, Nicolas Meuleau, Les...
IJCAI
2007
13 years 9 months ago
The Value of Observation for Monitoring Dynamic Systems
We consider the fundamental problem of monitoring (i.e. tracking) the belief state in a dynamic system, when the model is only approximately correct and when the initial belief st...
Eyal Even-Dar, Sham M. Kakade, Yishay Mansour
ERSHOV
2006
Springer
13 years 11 months ago
Information-Flow Attacks Based on Limited Observations
Abstract. Two formal models for description of timing attacks are presented, studied and compared with other security concepts. The models are based on a timed process algebra and ...
Damas P. Gruska
IVC
2006
183views more  IVC 2006»
13 years 7 months ago
Augmented tracking with incomplete observation and probabilistic reasoning
An on-line algorithm for multi-object tracking is presented for monitoring a real-world scene from a single fixed camera. Potential objects are detected with adaptive backgrounds ...
Ming Xu, Tim Ellis