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» Learning from examples in unstructured, outdoor environments
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AR
2008
118views more  AR 2008»
13 years 10 months ago
Efficient Behavior Learning Based on State Value Estimation of Self and Others
The existing reinforcement learning methods have been seriously suffering from the curse of dimension problem especially when they are applied to multiagent dynamic environments. ...
Yasutake Takahashi, Kentarou Noma, Minoru Asada
ICALT
2008
IEEE
14 years 4 months ago
NUCLEO: Adaptive Computer Supported Collaborative Learning in a Role Game Based Scenario
This paper presents the adaptation model used in NUCLEO, a pilot e-learning environment that is currently being developed at the Complutense University of Madrid. The NUCLEO syste...
Pilar Sancho, Rubén Fuentes-Fernánde...
CORR
2000
Springer
84views Education» more  CORR 2000»
13 years 9 months ago
Robust Classification for Imprecise Environments
In real-world environments it usually is difficult to specify target operating conditions precisely, for example, target misclassification costs. This uncertainty makes building ro...
Foster J. Provost, Tom Fawcett
TLT
2008
77views more  TLT 2008»
13 years 9 months ago
The Scalable Adapter Design Pattern: Enabling Interoperability Between Educational Software Tools
For many practical learning scenarios, the integrated use of more than one learning tool is educationally beneficial. In these cases, interoperability between learning tools--getti...
Andreas Harrer, Niels Pinkwart, Bruce M. McLaren, ...
JIRS
2000
144views more  JIRS 2000»
13 years 9 months ago
An Integrated Approach of Learning, Planning, and Execution
Agents (hardware or software) that act autonomously in an environment have to be able to integrate three basic behaviors: planning, execution, and learning. This integration is man...
Ramón García-Martínez, Daniel...