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GECCO
2005
Springer
108views Optimization» more  GECCO 2005»
15 years 8 months ago
Exploring XCS in multiagent environments
This paper investigates the adaptability of XCS in four different multiagent environments. The environments are realized in a simplified soccer game, and they include (1) singlea...
Hiroyasu Inoue, Keiki Takadama, Katsunori Shimohar...
131
Voted
ICML
2000
IEEE
16 years 3 months ago
Learning Probabilistic Models for Decision-Theoretic Navigation of Mobile Robots
Decision-theoretic reasoning and planning algorithms are increasingly being used for mobile robot navigation, due to the signi cant uncertainty accompanying the robots' perce...
Daniel Nikovski, Illah R. Nourbakhsh
118
Voted
ICALT
2009
IEEE
15 years 5 months ago
iGLS: Intelligent Grouping for Online Collaborative Learning
One of the factors that affect successful collaborative learning is the composition of collaborative groups. Due to the lack of intelligent grouping according to learners’ pedag...
Shuangyan Liu, Mike Joy, Nathan Griffiths
107
Voted
ETS
2000
IEEE
126views Hardware» more  ETS 2000»
15 years 2 months ago
Dynamic Goal-Based Role-Play Simulation on the Web: A Case Study
This paper outlines and discusses the pedagogical approach, the technical design architecture, and an innovative implementation of a collaborative role-play simulation technology ...
Som Naidu, Albert Ip, Roni Linser
113
Voted
INDIASE
2009
ACM
15 years 9 months ago
An effective learning environment for teaching problem solving in software architecture
A software architect engages in solving Software Engineering (SE) problems throughout his career. Thus inculcating problem solving skills should be one of the learning objectives ...
Kirti Garg, Vasudeva Varma