Sciweavers

1174 search results - page 5 / 235
» Learning in the Lexical-Grammatical Interface
Sort
View
MVA
2002
106views Computer Vision» more  MVA 2002»
13 years 7 months ago
Wearable Virtual Tablet: Fingertip Drawing Interface Using an Active-Infrared Camera
We always input various kinds of information into a computer when using it. As wearable technology advances, several works about portable interfaces have been reported. These inte...
Norimichi Ukita, Akihiro Terabe, Yasuyuki Kono, Ma...
CSCW
2012
ACM
12 years 3 months ago
Photoshop with friends: a synchronous learning community for graphic design
Photoshop with Friends is an online community of learners exchanging just-in-time help on graphic design tasks. The system attempts to provide an interactive, visual, context-awar...
Juho Kim, Benjamin Malley, Joel Brandt, Mira Dontc...
IUI
2011
ACM
12 years 10 months ago
Continuous marking menus for learning cursive pen-based gestures
In this paper, we present a new type of Marking menus. Continuous Marking Menus are specifically dedicated to penbased interfaces, and designed to define a set of cursive, reali...
Adrien Delaye, Rafik Sekkal, Éric Anquetil
AIED
2007
Springer
13 years 11 months ago
Towards promoting meta-cognition using emotive interface personas within Open-Learner Modelling Environments
: The use of Open-Learner Modelling (OLM) within Intelligent Learning Environments is becoming more common. By allowing learners a greater control over their learning experience, O...
Sylvie Girard
PUC
2006
128views more  PUC 2006»
13 years 7 months ago
A cube to learn: a tangible user interface for the design of a learning appliance
In this paper we introduce the design and development of the Learning Cube as a novel tangible learning appliance. Using the common shape of a cube we implemented a general learnin...
Lucia Terrenghi, Matthias Kranz, Paul Holleis, Alb...