Sciweavers

2045 search results - page 323 / 409
» Learning programming with Erlang
Sort
View
CSCL
2010
13 years 5 months ago
Using activity theory to understand intergenerational play: The case of Family Quest
We implemented a five-week family program called Family Quest where parents and children ages 9 to 13 played Quest Atlantis, a multiuser 3D educational computer game, at a local af...
Sinem Siyahhan, Sasha A. Barab, Michael P. Downton
ICIP
2008
IEEE
14 years 12 months ago
Face hallucination VIA sparse coding
In this paper, we address the problem of hallucinating a high resolution face given a low resolution input face. The problem is approached through sparse coding. To exploit the fa...
Jianchao Yang, Hao Tang, Yi Ma, Thomas S. Huang
ICPR
2000
IEEE
14 years 11 months ago
Image Distance Using Hidden Markov Models
We describe a method for learning statistical models of images using a second-order hidden Markov mesh model. First, an image can be segmented in a way that best matches its stati...
Daniel DeMenthon, David S. Doermann, Marc Vuilleum...
CHI
2008
ACM
14 years 10 months ago
Creativity interventions: physical-digital activities for promoting group creativity
Arizona State University's Arts, Media, and Engineering Program is currently addressing the need to assess the growth of group creativity in trans-disciplinary collaboration....
Lisa M. Tolentino, Aisling Kelliher, David Birchfi...
CHI
2003
ACM
14 years 10 months ago
Fusion: interactive coordination of diverse data, visualizations, and mining algorithms
Fusion is a web-based system that enables end-users to rapidly and dynamically construct personalized visualization workspaces without programming. Users first use advanced data s...
Chris North, Nathan Conklin, Kiran Indukuri, Varun...