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AAAI
1994
13 years 8 months ago
Hierarchical Chunking in Classifier Systems
Two standard schemes for learning in classifier systems have been proposed in the literature: the bucket brigade algorithm (BBA) and the profit sharing plan (PSP). The BBA is a lo...
Gerhard Weiß
SGAI
2009
Springer
14 years 1 months ago
Explaining How to Play Real-Time Strategy Games
Real-time strategy games share many aspects with real situations in domains such as battle planning, air traffic control, and emergency response team management which makes them a...
Ronald A. Metoyer, Simone Stumpf, Christoph Neuman...
CE
2005
71views more  CE 2005»
13 years 7 months ago
Teachers' pedagogical designs for technology-supported collective inquiry: A national case study
The aim of the present study was to analyze teachers' pedagogical designs, plans of organized technology-supported, collective student inquiry. Ten teachers in Finland design...
Minna Lakkala, Jiri Lallimo, Kai Hakkarainen
ICCV
2007
IEEE
14 years 9 months ago
The Joint Manifold Model for Semi-supervised Multi-valued Regression
Many computer vision tasks may be expressed as the problem of learning a mapping between image space and a parameter space. For example, in human body pose estimation, recent rese...
Ramanan Navaratnam, Andrew W. Fitzgibbon, Roberto ...
ECCV
2006
Springer
14 years 9 months ago
TextonBoost: Joint Appearance, Shape and Context Modeling for Multi-class Object Recognition and Segmentation
Abstract. This paper proposes a new approach to learning a discriminative model of object classes, incorporating appearance, shape and context information efficiently. The learned ...
Jamie Shotton, John M. Winn, Carsten Rother, Anton...