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» Learning the required number of agents for complex tasks
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EGPGV
2004
Springer
165views Visualization» more  EGPGV 2004»
14 years 1 months ago
Tuning of Algorithms for Independent Task Placement in the Context of Demand-Driven Parallel Ray Tracing
This paper investigates assignment strategies (load balancing algorithms) for process farms which solve the problem of online placement of a constant number of independent tasks w...
Tomas Plachetka
ICML
2003
IEEE
14 years 29 days ago
The Significance of Temporal-Difference Learning in Self-Play Training TD-Rummy versus EVO-rummy
Reinforcement learning has been used for training game playing agents. The value function for a complex game must be approximated with a continuous function because the number of ...
Clifford Kotnik, Jugal K. Kalita
AAMAS
2006
Springer
13 years 7 months ago
An Evolutionary Dynamical Analysis of Multi-Agent Learning in Iterated Games
In this paper, we investigate Reinforcement learning (RL) in multi-agent systems (MAS) from an evolutionary dynamical perspective. Typical for a MAS is that the environment is not ...
Karl Tuyls, Pieter Jan't Hoen, Bram Vanschoenwinke...
ATAL
2009
Springer
14 years 2 months ago
Transfer via soft homomorphisms
The field of transfer learning aims to speed up learning across multiple related tasks by transferring knowledge between source and target tasks. Past work has shown that when th...
Jonathan Sorg, Satinder Singh
DAGSTUHL
2003
13 years 9 months ago
The Need to Adapt and Its Implications for Embodiment
We present the hypothesis that an important factor for the choice of a particular embodiment for a natural or artificial agent is the effect of the embodiment on the agent’s ab...
Lukas Lichtensteiger