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SIGMOD
2009
ACM
168views Database» more  SIGMOD 2009»
14 years 8 months ago
Database research in computer games
This tutorial presents an overview of the data management issues faced by computer games today. While many games do not use databases directly, they still have to process large am...
Alan J. Demers, Johannes Gehrke, Christoph Koch, B...
FLAIRS
2007
13 years 11 months ago
Discriminating between Second Language Learning Text-Types
Text classification remains one of the major fields of research in natural language processing. This paper evaluates the use of the computational tool Coh-Metrix as a means to dis...
Scott A. Crossley, Philip M. McCarthy, Danielle S....
IROS
2007
IEEE
171views Robotics» more  IROS 2007»
14 years 2 months ago
Learning full-body motions from monocular vision: dynamic imitation in a humanoid robot
— In an effort to ease the burden of programming motor commands for humanoid robots, a computer vision technique is developed for converting a monocular video sequence of human p...
Jeffrey B. Cole, David B. Grimes, Rajesh P. N. Rao
AI
2000
Springer
13 years 8 months ago
Learning to construct knowledge bases from the World Wide Web
The World Wide Web is a vast source of information accessible to computers, but understandable only to humans. The goal of the research described here is to automatically create a...
Mark Craven, Dan DiPasquo, Dayne Freitag, Andrew M...
DIS
2006
Springer
14 years 8 days ago
Scientific Discovery: A View from the Trenches
One of the primary goals in discovery science is to understand the human scientific reasoning processes. Despite sporadic success of automated discovery systems, few studies have s...
Catherine Blake, Meredith Rendall