Abstract- We present a concept for developing cooperative characters (agents) for computer games that combines coaching by a human with evolutionary learning. The basic idea is to ...
A Bayesian network model is a popular technique for data mining due to its intuitive interpretation. This paper presents a semantic genetic algorithm (SGA) to learn a complete qual...
Using the new wireless technologies, mobile devices with small displays (handhelds, PDAs, mobile phones) are present in many environments. We are interested in the effective use of...
This paper presents and evaluates sequential instance-based learning (SIBL), an approach to action selection based upon data gleaned from prior problem solving experiences. SIBL le...
We developed a distributed support model in an interface for distant learning. The support is integrated into the ExploraGraph navigator which makes it possible to navigate through...