While much work on learning in planning focused on learning domain physics (i.e., action models), and search control knowledge, little attention has been paid towards learning use...
Nan Li, William Cushing, Subbarao Kambhampati, Sun...
This paper compares three commitment strategies for HTN planning: (1) a strategy that delays variable bindings as much as possible; (2) a strategy in which no non-primitive task i...
Reiko Tsuneto, Kutluhan Erol, James A. Hendler, Da...
Emohawk is a narrative-based serious game designed to be a supportive tool for teaching basics of virtual agents development at universities and high-schools. Emohawk is built util...
This paper provides a general mechanism and a solid theoretical basis for performing planning within Belief-Desire-Intention (BDI) agents. BDI agent systems have emerged as one of...
BDI (Belief, Desire, Intention) agent systems are very powerful, but they lack the ability to incorporate planning. There has been some previous work to incorporate planning withi...