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ISESE
2003
IEEE
14 years 28 days ago
Building Pair Programming Knowledge through a Family of Experiments
Pair programming is a practice in which two programmers work collaboratively at one computer on the same design, algorithm, code, or test. Pair programming is becoming increasingl...
Laurie A. Williams, Charlie McDowell, Nachiappan N...
VRML
2003
ACM
14 years 27 days ago
Guiding visitors of Web3D worlds through automatically generated tours
Many Web3D sites do not offer sufficient assistance to (especially novice) users in navigating the virtual world, find objects/places of interests, and learn how to interact with ...
Luca Chittaro, Roberto Ranon, Lucio Ieronutti
DIGRA
2003
Springer
14 years 26 days ago
Participatory design and opposing interests in development of educational computer games
In this study we have followed a participatory design process in a class of children aged 11 and 12. The development team, a group of Danish schoolteachers, invited the children t...
Rikke Magnussen, Morten Misfeldt, Tasha Buch
HAPTICS
2002
IEEE
14 years 18 days ago
Haptic Feedback and Human Performance in a Dynamic Task
This study explores the effects of haptic feedback on performance and learning by human subjects executing a dynamic task. We present the results of experiments involving the cont...
Felix Huang, R. Brent Gillespie, Art Kuo
ICSM
2002
IEEE
14 years 17 days ago
The Information Gathering Strategies of Software Maintainers
In examining software maintenance processes for improvement opportunities, an obvious choice is information flow. Obtaining accurate, up-to-date, and useful information about a sy...
Carolyn B. Seaman