A general class of no-regret learning algorithms, called no-Φ-regret learning algorithms, is defined which spans the spectrum from no-external-regret learning to no-internal-reg...
In this paper we address the problem of coordination in multi-agent sequential decision problems with infinite statespaces. We adopt a game theoretic formalism to describe the int...
Designing a two-person game involves identifying the game model to compute the best moves, the user interface (the "view") to play the game, and the controller to coordi...
A developmental model of neural network is presented and evaluated in the game of Checkers. The network is developed using cartesian genetic programs (CGP) as genotypes. Two agent...
Gul Muhammad Khan, Julian Francis Miller, David M....
Learning in many multi-agent settings is inherently repeated play. This calls into question the naive application of single play Nash equilibria in multi-agent learning and sugges...