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CIG
2005
IEEE
14 years 3 months ago
Case-Injection Improves Response Time for a Real-Time Strategy Game
We present a case-injected genetic algorithm player for Strike Ops, a real-time strategy game. Such strategy games are fundamentally resource allocation optimization problems and o...
Chris Miles, Sushil J. Louis
CVPR
2000
IEEE
14 years 2 months ago
Provably Fast Algorithms for Contour Tracking
A new tracker is presented. Two sets are identified: one which contains all possible curves as found in the image, and a second which contains all curves which characterize the o...
Daniel Freedman, Michael S. Brandstein
SIGITE
2004
ACM
14 years 3 months ago
Implementation of object-orientation using UML in entry level software development courses
In this paper, we establish the need (based on literature and anecdotal evidence) for an infrastructure for CS1 courses to visually support problem solving from the initial proble...
Mohammad H. N. Tabrizi, Carol B. Collins, E. Ozan,...
ECAI
2000
Springer
14 years 2 months ago
Towards Real-Time Search with Inadmissible Heuristics
Real-time search has two aspects, one as an efficient search method (in a single problem solving trial), and the other as an overall problem solving architecture with learning abi...
Masashi Shimbo, Toru Ishida
CPAIOR
2006
Springer
13 years 11 months ago
Conflict-Directed A* Search for Soft Constraints
As many real-world problems involve user preferences, costs, or probabilities, constraint satisfaction has been extended to optimization by generalizing hard constraints to soft co...
Martin Sachenbacher, Brian C. Williams