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WWW
2008
ACM
14 years 8 months ago
Dynamic cost-per-action mechanisms and applications to online advertising
We study the Cost-Per-Action or Cost-Per-Acquisition (CPA) charging scheme in online advertising. In this scheme, instead of paying per click, the advertisers pay only when a user...
Hamid Nazerzadeh, Amin Saberi, Rakesh Vohra
AIIDE
2007
13 years 9 months ago
Personality-based Adaptation for Teamwork in Game Agents
This paper presents a novel learning framework to provide computer game agents the ability to adapt to the player as well as other game agents. Our technique generally involves a ...
Chek Tien Tan, Ho-Lun Cheng
TSMC
2002
102views more  TSMC 2002»
13 years 7 months ago
Generalized pursuit learning schemes: new families of continuous and discretized learning automata
The fastest learning automata (LA) algorithms currently available fall in the family of estimator algorithms introduced by Thathachar and Sastry [24]. The pioneering work of these ...
M. Agache, B. John Oommen
ECML
2003
Springer
14 years 18 days ago
A New Way to Introduce Knowledge into Reinforcement Learning
We present in this paper a method to introduce a priori knowledge into reinforcement learning using temporally extended actions. The aim of our work is to reduce the learning time ...
Pascal Garcia
INLG
2010
Springer
13 years 5 months ago
Hierarchical Reinforcement Learning for Adaptive Text Generation
We present a novel approach to natural language generation (NLG) that applies hierarchical reinforcement learning to text generation in the wayfinding domain. Our approach aims to...
Nina Dethlefs, Heriberto Cuayáhuitl