This paper presents the mechanisms proposed by a generic cognitive architecture for virtual characters with emotional influenced behaviors, called cognitiva, to maintain behavior ...
There is growing public concern about personal data collected by both private and public sectors. People have very little control over what kinds of data are stored and how such da...
In recent years both companies and research communities call for collaborative work practices and user-centered approaches in various design fields. There are several challenges a...
Ubiquitous and Wearable Computing both have the goal of pushing the computer into the background, supporting all kinds of human activities. Application areas include areas such as...
Perhaps the most fundamental application of affective computing would be Human-Computer Interaction (HCI) in which the computer is able to detect and track the user’s affective ...
Zhihong Zeng, Jilin Tu, Ming Liu, Tong Zhang, Nich...