We address the problem of optimizing the distribution of partially replicated databases over a computer network. Replication is used to increase data availability in the presence ...
Sarah Abdul-Wahid, Razvan Andonie, Joseph Lemley, ...
Databases of 3D shapes have become widespread for a variety of applications, and a key research problem is searching these databases for similar shapes. This paper introduces a me...
In this paper we present novel algorithms for computing scenes and within-scene structures in films. We begin by mapping insights from film-making rules and experimental results f...
Supplying realistically textured 3D city models at ground level promises to be useful for pre-visualizing upcoming traffic situations in car navigation systems. Because this previs...
Nico Cornelis, Bastian Leibe, Kurt Cornelis, Luc J...
Recently, methods for estimating 3D scene geometry or absolute scene depth information from 2D image content have been proposed. However, general applicability of these methods in...