—The real world is composed of sets of objects that move and morph in both space and time. Useful concepts can be defined in terms of the complex interactions between the multi-...
Matthew Bodenhamer, Samuel Bleckley, Daniel Fennel...
The Support Vector Machine (SVM) of Vapnik [9] has become widely established as one of the leading approaches to pattern recognition and machine learning. It expresses predictions...
We present an interactive application that enables users to improve the visual aesthetics of their digital photographs using spatial recomposition. Unlike earlier work that focuse...
We propose an approach to activity recognition based on detecting and analyzing the sequence of objects that are being manipulated by the user. In domains such as cooking, where m...
Affective reasoning holds great potential for interactive digital entertainment, education, and training. Incorporating affective reasoning into the decision-making capabilities o...