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JCSS
2008
138views more  JCSS 2008»
13 years 10 months ago
Reducing mechanism design to algorithm design via machine learning
We use techniques from sample-complexity in machine learning to reduce problems of incentive-compatible mechanism design to standard algorithmic questions, for a broad class of re...
Maria-Florina Balcan, Avrim Blum, Jason D. Hartlin...
CHI
1994
ACM
14 years 2 months ago
What HCI designers can learn from video game designers
Computer users have tasks they need to perform, and are therefore motivated to overcome poorly designed interfaces. With video games, there is no external motivation for the task ...
Randy Pausch, Rich Gold, Tim Skelly, David Thiel
ELPUB
2007
ACM
14 years 1 months ago
Designing Metadata Surrogates for Search Result Interfaces of Learning Object Repositories: Linear versus Clustered Metadata Des
This study reports the findings of a usability test conducted to examine users' interaction with two different learning object metadata-driven search result interfaces. The f...
Panos Balatsoukas, Anne Morris, Ann O'Brien
FECS
2008
142views Education» more  FECS 2008»
13 years 11 months ago
Teaching Software Modeling and Design Based on The Science of Design and Science of Learning
Teaching software modeling and software design presents a different and difficult set of problems than teaching some of the other aspects of software engineering such as testing a...
Sukhamay Kundu
INTERACT
2003
13 years 11 months ago
Attentional Effect of Animated Character
: Research has found that animated characters are capable of capturing users’ attention, engaging them in active tasks, and entertaining them. Such capabilities are pedagogical t...
Cholyeun Hongpaisanwiwat, Michael Lewis