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ICALT
2007
IEEE
14 years 1 months ago
Bayesian Modelling of Confusability of Phoneme-Grapheme Connections
Deficiencies in the ability to map letters to sounds are currently considered to be the most likely early signs of dyslexia [4]. This has motivated the use of Literate, a compute...
Mikko Vilenius, Janne V. Kujala, Ulla Richardson, ...
ESWA
2008
169views more  ESWA 2008»
13 years 7 months ago
Predicting opponent's moves in electronic negotiations using neural networks
Electronic negotiation experiments provide a rich source of information about relationships between the negotiators, their individual actions, and the negotiation dynami...
Réal Carbonneau, Gregory E. Kersten, Rustam...
ATAL
2008
Springer
13 years 9 months ago
On the usefulness of opponent modeling: the Kuhn Poker case study
The application of reinforcement learning algorithms to Partially Observable Stochastic Games (POSG) is challenging since each agent does not have access to the whole state inform...
Alessandro Lazaric, Mario Quaresimale, Marcello Re...
INCDM
2010
Springer
146views Data Mining» more  INCDM 2010»
13 years 11 months ago
Learning from Humanoid Cartoon Designs
Abstract. Character design is a key ingredient to the success of any comicbook, graphic novel, or animated feature. Artists typically use shape, size and proportion as the first de...
Md. Tanvirul Islam, Kaiser Md. Nahiduzzaman, Why Y...
ICML
1996
IEEE
14 years 8 months ago
Passive Distance Learning for Robot Navigation
Autonomous mobile robots need good models of their environment, sensors and actuators to navigate reliably and efficiently. While this information can be supplied by humans, or le...
Sven Koenig, Reid G. Simmons