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» Learning with Continuous Experts Using Drifting Games
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ESANN
2008
13 years 10 months ago
Learning to play Tetris applying reinforcement learning methods
In this paper the application of reinforcement learning to Tetris is investigated, particulary the idea of temporal difference learning is applied to estimate the state value funct...
Alexander Groß, Jan Friedland, Friedhelm Sch...
AIIDE
2008
13 years 11 months ago
Combining Model-Based Meta-Reasoning and Reinforcement Learning for Adapting Game-Playing Agents
Human experience with interactive games will be enhanced if the software agents that play the game learn from their failures. Techniques such as reinforcement learning provide one...
Patrick Ulam, Joshua Jones, Ashok K. Goel
ICRA
2010
IEEE
128views Robotics» more  ICRA 2010»
13 years 7 months ago
A game-theoretic procedure for learning hierarchically structured strategies
— This paper addresses the problem of acquiring a hierarchically structured robotic skill in a nonstationary environment. This is achieved through a combination of learning primi...
Benjamin Rosman, Subramanian Ramamoorthy
PAKDD
2004
ACM
137views Data Mining» more  PAKDD 2004»
14 years 1 months ago
Fast and Light Boosting for Adaptive Mining of Data Streams
Supporting continuous mining queries on data streams requires algorithms that (i) are fast, (ii) make light demands on memory resources, and (iii) are easily to adapt to concept dr...
Fang Chu, Carlo Zaniolo
ATAL
2005
Springer
14 years 2 months ago
Automatic computer game balancing: a reinforcement learning approach
Designing agents whose behavior challenges human players adequately is a key issue in computer games development. This work presents a novel technique, based on reinforcement lear...
Gustavo Andrade, Geber Ramalho, Hugo Santana, Vinc...