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DAC
2011
ACM
12 years 9 months ago
AENEID: a generic lithography-friendly detailed router based on post-RET data learning and hotspot detection
In the era of deep sub-wavelength lithography for nanometer VLSI designs, manufacturability and yield issues are critical and need to be addressed during the key physical design i...
Duo Ding, Jhih-Rong Gao, Kun Yuan, David Z. Pan
AIED
2005
Springer
14 years 3 months ago
Serious Games for Language Learning: How Much Game, How Much AI?
Modern computer games show potential not just for engaging and entertaining users, but also in promoting learning. Game designers employ a range of techniques to promote long-term ...
W. Lewis Johnson, Hannes Högni Vilhjál...
COMPSYSTECH
2007
14 years 1 months ago
Searching the internet for learning materials through didactic indicators
: Internet offers a huge amount of didactic materials that can be used in creating new online courses. However, those materials need a deep analysis to understand their context and...
Marco Alfano, Biagio Lenzitti
GRAPHICSINTERFACE
2003
13 years 11 months ago
Learning from Games: HCI Design Innovations in Entertainment Software
Computer games are one of the most successful application domains in the history of interactive systems. This success has come despite the fact that games were ‘separated at bir...
Jeff Dyck, David Pinelle, Barry Brown, Carl Gutwin
ICASSP
2011
IEEE
13 years 1 months ago
Improving kernel-energy trade-offs for machine learning in implantable and wearable biomedical applications
Emerging biomedical sensors and stimulators offer unprecedented modalities for delivering therapy and acquiring physiological signals (e.g., deep brain stimulators). Exploiting th...
Kyong-Ho Lee, Sun-Yuan Kung, Naveen Verma