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AAAI
2008
13 years 10 months ago
Simulation-Based Approach to General Game Playing
The aim of General Game Playing (GGP) is to create intelligent agents that automatically learn how to play many different games at an expert level without any human intervention. ...
Hilmar Finnsson, Yngvi Björnsson
ATAL
2008
Springer
13 years 10 months ago
Deployed ARMOR protection: the application of a game theoretic model for security at the Los Angeles International Airport
Security at major locations of economic or political importance is a key concern around the world, particularly given the threat of terrorism. Limited security resources prevent f...
James Pita, Manish Jain, Janusz Marecki, Fernando ...
BIOID
2008
178views Biometrics» more  BIOID 2008»
13 years 10 months ago
Bosphorus Database for 3D Face Analysis
A new 3D face database that includes a rich set of expressions, systematic variation of poses and different types of occlusions is presented in this paper. This database is unique ...
Arman Savran, Nese Alyüz, Hamdi Dibeklioglu, ...
EMNLP
2007
13 years 9 months ago
Japanese Dependency Analysis Using the Ancestor-Descendant Relation
We propose a novel method for Japanese dependency analysis, which is usually reduced to the construction of a dependency tree. In deterministic approaches to this task, dependency...
Akihiro Tamura, Hiroya Takamura, Manabu Okumura
AAAI
2006
13 years 9 months ago
Learning Basis Functions in Hybrid Domains
Markov decision processes (MDPs) with discrete and continuous state and action components can be solved efficiently by hybrid approximate linear programming (HALP). The main idea ...
Branislav Kveton, Milos Hauskrecht