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AAAI
2006
13 years 11 months ago
Properties of Forward Pruning in Game-Tree Search
Forward pruning, or selectively searching a subset of moves, is now commonly used in game-playing programs to reduce the number of nodes searched with manageable risk. Forward pru...
Yew Jin Lim, Wee Sun Lee
COGSCI
2006
84views more  COGSCI 2006»
13 years 10 months ago
Culture and Change Blindness
Research on perception and cognition suggests that whereas East Asians view the world holistically, attending to the entire field and relations among objects, Westerners view the ...
Takahiko Masuda, Richard E. Nisbett
WWW
2009
ACM
14 years 11 months ago
Graph based crawler seed selection
This paper identifies and explores the problem of seed selection in a web-scale crawler. We argue that seed selection is not a trivial but very important problem. Selecting proper...
Shuyi Zheng, Pavel Dmitriev, C. Lee Giles
CVPR
2010
IEEE
14 years 5 months ago
Regenerative Morphing
We present a new image morphing approach in which the output sequence is regenerated from small pieces of the two source (input) images. The approach does not require manual corre...
Eli Shechtman, Steve Seitz, Alex Rav-Acha, Michal ...
ICPR
2008
IEEE
14 years 4 months ago
Spectral aggregation for clustering ensemble
Since a large number of clustering algorithms exist, aggregating different clustered partitions into a single consolidated one to obtain better results has become an important pro...
Xi Wang, Chunyu Yang, Jie Zhou