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PRESENCE
2006
99views more  PRESENCE 2006»
15 years 2 months ago
Analysis of Physiological Responses to a Social Situation in an Immersive Virtual Environment
An experiment was conducted in a Cave-like environment to explore the relationship between physiological responses and each of breaks in presence, and utterances by virtual charac...
Mel Slater, Christoph Guger, Guenter Edlinger, Rob...
134
Voted
SMA
2008
ACM
150views Solid Modeling» more  SMA 2008»
15 years 2 months ago
Surface matching using consistent pants decomposition
Surface matching is fundamental to shape computing and various downstream applications. This paper develops a powerful pants decomposition framework for computing maps between sur...
Xin Li, Xianfeng Gu, Hong Qin
126
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AROBOTS
2004
159views more  AROBOTS 2004»
15 years 2 months ago
Distributed Control of Multi-Robot Systems Engaged in Tightly Coupled Tasks
NASA mission concepts for the upcoming decades of this century include exploration of sites such as steep cliff faces on Mars, as well as infrastructure deployment for a sustained ...
Terrance L. Huntsberger, Ashitey Trebi-Ollennu, Hr...
134
Voted
CG
2004
Springer
15 years 2 months ago
ANTS--Augmented Environments
When interacting with natural or urban environments there are many situations where the ability to access data in real time becomes relevant. Augmented Reality (AR) technologies a...
Teresa Romão, Nuno Correia, A. Eduardo Dias...
114
Voted
JUCS
2002
109views more  JUCS 2002»
15 years 2 months ago
On Second Generation Distributed Component Systems
Abstract: Two of today's most used buzz-words in the context of software development are the terms Componentware and Distributed Object-System. The combination of both ideas i...
Klaus Schmaranz