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» Lessons Learned from the Teaching of IS Development
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HCI
2007
13 years 9 months ago
Designing for Participation in Socio-technical Software Systems
Participative software systems are a new class of software systems whose development does not end at the deployment but requires continued user participation and contribution. They...
Yunwen Ye, Gerhard Fischer
CASCON
2006
100views Education» more  CASCON 2006»
13 years 9 months ago
Software architects in practice: handling requirements
Software architecture can be a critical factor in software development. Understanding what software architects do in practice is necessary to the enterprise of providing technique...
Vidya Lakshminarayanan, WenQian Liu, Charles L. Ch...
HAPTICS
2011
IEEE
12 years 11 months ago
Toward haptic/aural touchscreen display of graphical mathematics for the education of blind students
We propose the use of a haptic touchscreen to convey graphical and mathematical concepts through aural and/or vibratory tactile feedback. We hypothesize that an important applicat...
Jenna L. Toennies, Jessica Burgner, Thomas J. With...
EDUTAINMENT
2009
Springer
14 years 2 months ago
Entertaining Education - Using Games-Based and Service-Oriented Learning to Improve STEM Education
This paper addresses the development of a computer game design and development curriculum at the authors’ institution. The basis for curriculum decisions, as well as comparison t...
Jon Preston, Briana Morrison
EDUTAINMENT
2010
Springer
13 years 8 months ago
Transferring Design Knowledge: Challenges and Opportunities
Design becomes more and more the art of bringing together expertise and experts from different domains in creating future products. Synthetical knowledge and hands-on skills in des...
Jun Hu, Wei Chen, Christoph Bartneck, Matthias Rau...