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CGF
2006
166views more  CGF 2006»
13 years 10 months ago
Rendering Soft Shadows using Multilayered Shadow Fins
Generating soft shadows in real time is difficult. Exact methods (such as ray tracing, and multiple light source simulation) are too slow, while approximate methods often overesti...
Xiao-Hua Cai, Yun-Tao Jia, Xi Wang, Shi-Min Hu, Ra...
PG
1999
IEEE
14 years 2 months ago
Modeling and Rendering Methods of Clouds
Recently, simulation of natural phenomena, such as water, smokes, fire, clouds, have been attempted in computer graphics. Clouds play an important role when generating images of o...
Tomoyuki Nishita, Yoshinori Dobashi
CGI
2006
IEEE
14 years 1 months ago
Rendering Optical Effects Based on Spectra Representation in Complex Scenes
Rendering the structural color of natural objects or modern industrial products in the 3D environment is not possible with RGBbased graphics platforms and software and very time co...
Weiming Dong
MVA
2002
116views Computer Vision» more  MVA 2002»
13 years 9 months ago
Nonlinear Refinement of Camera Parameters Using an Endoscopic Surgery Robot
We present an approach for nonlinear optimization of the parameters of an endoscopic camera mounted on a surgery robot. The goal is to generate a depth map for each image in order...
Jochen Schmidt, Florian Vogt, Heinrich Niemann