We present a novel surface reconstruction algorithm which can directly reconstruct surfaces with different levels of smoothness in one framework from height fields using 3D discr...
Huamin Qu, Feng Qiu, Nan Zhang 0011, Arie E. Kaufm...
Volume rendering and isosurface extraction from three-dimensional scalar fields are mostly based on piecewise trilinear representations. In regions of high geometric complexity s...
This paper presents a novel method for illuminationinvariant and contrast preserving feature extraction, aimed at improving performance of tracking under complex light condition. ...
: Realistic image synthesis research involves the simulation of visible light propagation within an environment with a view to computing an image that evokes a similar visual respo...
This empirical paper shows how free/libre open source software (FLOSS) contributes to mutual and collaborative learning in an educational environment. Unlike proprietary software,...