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ACMACE
2004
ACM
14 years 2 months ago
An intra-stream synchronization algorithm for haptic media in networked virtual environments
This paper proposes an intra-stream synchronization algorithm for haptic media in networked virtual environments where a user manipulates a CG object collaboratively in a 3-D virt...
Yutaka Ishibashi, Hidehiko Kasugai, Masaki Fujimot...
PG
2003
IEEE
14 years 2 months ago
Simulating Wax Crayons
We present a physically-inspired model of wax crayons, which synthesizes drawings from collections of userspecified strokes. Paper is represented by a height-field texture, and ...
Dave Rudolf, David Mould, Eric Neufeld
BIRTHDAY
2003
Springer
14 years 2 months ago
On the Computational Complexity of Hierarchical Radiosity
The hierarchical radiosity algorithm is an efficient approach to simulation of light with the goal of photo-realistic image rendering. Hanrahan et. al. describe the initialization ...
Robert Garmann, Heinrich Müller
ICCSA
2003
Springer
14 years 2 months ago
Camera Models and Optical Systems Used in Computer Graphics: Part II, Image-Based Techniques
Abstract. In our companion paper [5], we described the optics underlying camera models that have been used in computer graphics, and presented object space techniques for rendering...
Brian A. Barsky, Daniel R. Horn, Stanley A. Klein,...
ICCV
2001
IEEE
14 years 10 months ago
Beyond Lambert: Reconstructing Surfaces with Arbitrary BRDFs
W e address an open and hitherto neglected problem in computer vision, how to reconstruct the geometry of objects with arbitrary and possibly anisotropic bidirectional reflectance...
Sebastian Magda, David J. Kriegman, Todd Zickler, ...